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1981. Missiles - in Ships and Modules [original thread]
Cheers TomB, always nice to get feedback...and yes, I meant to say "a bit much at this time ". Like I said...no problem. ========================================= * I'm ALLOWED to cheat. I'm a STARSHIP. * =========================================
- by Grey Area - at 2005.11.13 18:36:00
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1982. Missiles - in Ships and Modules [original thread]
Edited by: Grey Area on 13/11/2005 18:33:30 I just realised the flaw in my logic. Rather than trying to compare the BASE line damage, we should be looking at the ultimate gank setup, and what damage they are capable of. That means Missile se...
- by Grey Area - at 2005.11.13 18:31:00
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1983. Missiles - in Ships and Modules [original thread]
Originally by: Ithildin P.S. I'm not too familiar with the tracking formula, but I am given to believe that TargetSig/OptSig is a modifier to the hit chance. Against a cruiser, a Cruise Missile does about 50% DPS while a Turret'd have abou...
- by Grey Area - at 2005.11.13 18:19:00
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1984. Raven mission runner highslots? - in Ships and Modules [original thread]
Originally by: MrBadidea I'm quite happy to use torps on my Raven; my drones and lasers will easily deal with cruisers & frigs fairly quickly, leaving my torps for the battleships. I use less ammo now that I used to, thanks to my new reli...
- by Grey Area - at 2005.11.13 18:08:00
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1985. Missiles - in Ships and Modules [original thread]
Edited by: Grey Area on 13/11/2005 17:56:30 Originally by: Ithildin That missiles should do 100% damage against ships/buildings that are traveling less than 10 m/s, I do agree with. I'm glad about that...but rather than the 10m/s, ...
- by Grey Area - at 2005.11.13 17:55:00
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1986. Consensus on target painters for missile boats? - in Ships and Modules [original thread]
Pardack, what's your Guided Missile Precision skill level? ========================================= * I'm ALLOWED to cheat. I'm a STARSHIP. * =========================================
- by Grey Area - at 2005.11.13 02:00:00
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1987. Missiles - in Ships and Modules [original thread]
What can I say? It's been a slow weekend, plus, I like to finish something if I'm going to start it. Here are my final set of curves for a missile system. Read the intro at the start because as well as tweaking the curve I also had to tweak the...
- by Grey Area - at 2005.11.13 01:48:00
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1988. Missiles - in Ships and Modules [original thread]
OK, I have to post, but it's not about Maths this time, it's about co-ordination within CCP. In other words...can we have a bit of a missile boost vs small targets to compensate for the fact that our drones are going to be nerfed? My post on th...
- by Grey Area - at 2005.11.12 16:16:00
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1989. New drones, modules and what not - in Ships and Modules [original thread]
This is a crosspost from another thread...corssposting is baad, m'kay? But in this case I think it needs to be seen here. I've added a bit more info, so it's not just a plain copy/paste job. Originally by: Liu Kaskakka Everyone has drone ...
- by Grey Area - at 2005.11.12 16:09:00
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1990. New drones, modules and what not - in Ships and Modules [original thread]
This is a crosspost from another thread...corssposting is baad, m'kay? But in this case I think it needs to be seen here. I've added a bit more info, so it's not just a plain copy/paste job. Originally by: Liu Kaskakka Everyone has drone ...
- by Grey Area - at 2005.11.12 16:09:00
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1991. Consensus on target painters for missile boats? - in Ships and Modules [original thread]
I have a spreadsheet, and I'm not afraid to use it. Give me example targets (frigates, cruisers etc) and speeds, let me know your skill level in Guided Missile Precision, Warhead Upgrades and Target Navigation Prediction and I'll throw some numbe...
- by Grey Area - at 2005.11.12 11:09:00
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1992. Is drone interfacing 5 mandatory for the raven now? - in Ships and Modules [original thread]
Originally by: Liu Kaskakka Everyone has drone interfacing lvl 5 already anyway so it doesn't matter. Originally by: Weirda not saying its not a nerf... but why 'raven'? Let me explain. The old Drone Interfacing skill allo...
- by Grey Area - at 2005.11.12 10:57:00
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1993. Missiles - in Ships and Modules [original thread]
Originally by: Tovarishch ... makes the Phoenix more like a Flaming Parakeet. I would have said Roast Turkey... I know, I said I wouldn't post. So sue me. ========================================= * I'm ALLOWED to cheat. I'm a STARSHI...
- by Grey Area - at 2005.11.12 10:40:00
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1994. Is drone interfacing 5 mandatory for the raven now? - in Ships and Modules [original thread]
I understand that this is not a nerf that only affects the Raven...it affects anyone without Drone Interfacing level 5, and that probably means all except drone specialists. The reason we feel it more is that we were the most recently nerfed, so ...
- by Grey Area - at 2005.11.11 23:53:00
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1995. Missiles - in Ships and Modules [original thread]
I have to stop posting to this thread! My last words on the subject of the damage equation... What I was trying to achieve was an equation that better represented these logical statements; Small targets become harder to hit/damage for relativel...
- by Grey Area - at 2005.11.11 23:37:00
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1996. Missiles - in Ships and Modules [original thread]
Originally by: Maya Rkell Sure. Interceptors are the fastest, lowest signature radius ships in the game. It's not the FASTEST if it's STATIONARY. ========================================= * I'm ALLOWED to cheat. I'm a STARSHIP. * ===...
- by Grey Area - at 2005.11.11 22:29:00
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1997. Procurement - please fix! - in Skill Discussions [original thread]
Originally by: Solar Sailor Have you tried it with 'show only available' unchecked? Just a thought, as if you can do it by clicking on it in the market, maybe you just need the item visible? It doesn't work. The "show only available" t...
- by Grey Area - at 2005.11.11 21:31:00
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1998. Missiles - in Ships and Modules [original thread]
Edited by: Grey Area on 11/11/2005 21:25:21 Originally by: Maya Rkell Grey Area, web drones. The shoe's on the other foot :/ Until I see them, and know what they do, I find it hard to comment. However, since velocity plays a very ...
- by Grey Area - at 2005.11.11 21:24:00
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1999. Missiles - in Ships and Modules [original thread]
Originally by: Maya Rkell Edited by: Maya Rkell on 11/11/2005 19:25:29 Then surely, Antic, ask for equivalent modules rather than an overall boost to the base missiles? Oh, and incidently since torpedos are the close range weapon...the...
- by Grey Area - at 2005.11.11 21:18:00
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2000. Missiles - in Ships and Modules [original thread]
Edited by: Grey Area on 11/11/2005 21:07:23 Originally by: TomB Missile Damage Calculations Thanks for all the math done on possible improvements in this and other threads. The current calculation is at the moment not planned for a r...
- by Grey Area - at 2005.11.11 21:06:00
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